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	<pubDate>Tue, 29 Sep 2009 03:24:18 +0000</pubDate>
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		<title>Making Money in Indie Games?</title>
		<link>http://www.gabob.com/wp/?p=42</link>
		<comments>http://www.gabob.com/wp/?p=42#comments</comments>
		<pubDate>Tue, 04 Aug 2009 16:59:19 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
		
		<category><![CDATA[Indie Game Development]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/?p=42</guid>
		<description><![CDATA[Over on Gamasutra, Jeff Ward asked this question: &#8220;Is there money to be made in indie games?&#8221; He discussed a few platforms, a couple revenue models, and concluded, basically, that it doesn&#8217;t look like it with those platforms/models.  Acknowledging that he&#8217;s probably missing something, he ends by asking if it&#8217;s really so bleak, if [...]]]></description>
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		<item>
		<title>Just Do It</title>
		<link>http://www.gabob.com/wp/?p=37</link>
		<comments>http://www.gabob.com/wp/?p=37#comments</comments>
		<pubDate>Mon, 20 Jul 2009 16:38:27 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
		
		<category><![CDATA[Indie Game Development]]></category>

		<category><![CDATA[Piracy]]></category>

		<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/?p=37</guid>
		<description><![CDATA[I just finished reading Tadhg Kelly&#8217;s post entitled Make Your Own Games on his Gamasutra blog. I think it&#8217;s an interesting article that rings true with me personally. Tadgh used a music analogy to illustrate his point: if you really want to be a creative director in the industry, your best bet is to start [...]]]></description>
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		<title>Flash CS4 and Large Projects</title>
		<link>http://www.gabob.com/wp/?p=35</link>
		<comments>http://www.gabob.com/wp/?p=35#comments</comments>
		<pubDate>Wed, 25 Mar 2009 16:20:10 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/?p=35</guid>
		<description><![CDATA[Over on Jobe Makar&#8217;s blog, he posted about a bug with Flash CS3 and CS4 which prevents the Flash IDE from being able to compile large projects.  Adobe spent a lot of time and effort working with him to resolve the issue, and for them it&#8217;s fixed, but unfortunately the problem is not completely gone.
Background
Here [...]]]></description>
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		<title>Now Boarding 1.1 Preview</title>
		<link>http://www.gabob.com/wp/?p=24</link>
		<comments>http://www.gabob.com/wp/?p=24#comments</comments>
		<pubDate>Fri, 15 Aug 2008 02:31:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/2008/08/14/11-preview/</guid>
		<description><![CDATA[Hey - we just wanted to fill everyone in on what we have planned for the big 1.1 update.
Coming up:
Worldwide High Scores.
You asked for it!  Upgrades for speed and range on planes.
New Challenge Mode: similar to free play, but have more options and earn scores.
Upgrade your tower and your terminal to allow new purchases.
New episode [...]]]></description>
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		<title>Now Boarding Released!</title>
		<link>http://www.gabob.com/wp/?p=23</link>
		<comments>http://www.gabob.com/wp/?p=23#comments</comments>
		<pubDate>Thu, 31 Jul 2008 02:11:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/2008/07/30/now-boarding-released/</guid>
		<description><![CDATA[Hey everyone - our game just went live on our website.
Now Boarding is an action-tycoon game centered around running an airport. The player grows his business by buying planes, expanding to new cities, renovating your terminal and hiring employees. Employees work along side the player and learn over time. Earn records, unlockables and achievements. Expand [...]]]></description>
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		<title>Money is OK</title>
		<link>http://www.gabob.com/wp/?p=22</link>
		<comments>http://www.gabob.com/wp/?p=22#comments</comments>
		<pubDate>Sat, 08 Mar 2008 22:53:56 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
		
		<category><![CDATA[Indie Game Development]]></category>

		<guid isPermaLink="false">http://www.gabob.com/wp/2008/03/08/money-is-ok/</guid>
		<description><![CDATA[There&#8217;s a general sentiment among many indie game developers that making money is at least a little bit evil.  I suppose it&#8217;s probably a lot like other &#8220;starving artist&#8221; mindsets in other media and industries, but whatever the context, I find that idea interesting.  Since this blog is about video games, I&#8217;ll stick to those [...]]]></description>
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		<item>
		<title>&#8220;Serious&#8221; Games</title>
		<link>http://www.gabob.com/wp/?p=20</link>
		<comments>http://www.gabob.com/wp/?p=20#comments</comments>
		<pubDate>Tue, 26 Feb 2008 14:19:33 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
		
		<category><![CDATA[Better Games]]></category>

		<category><![CDATA[Fun Games]]></category>

		<category><![CDATA[Serious Games]]></category>

		<guid isPermaLink="false">http://www.gabob.com/2008/02/26/serious-games/</guid>
		<description><![CDATA[





For the last several months, I&#8217;ve been thinking a lot about how games can be used to teach things above and beyond what games have traditionally been teaching.  It turns out there&#8217;s a whole movement called the Serious Games Initiative already.  That&#8217;s not surprising, because one thing the internet has taught me over [...]]]></description>
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		<title>Contact</title>
		<link>http://www.gabob.com/wp/?p=19</link>
		<comments>http://www.gabob.com/wp/?p=19#comments</comments>
		<pubDate>Mon, 25 Feb 2008 16:51:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Gabob LLC is a company dedicated to creating games that make a difference. Feel free to contact us if you&#8217;re interested in learning more about our company.
Tim Fowers

Tom Mason

]]></description>
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